Independent fan guide

MELVOR IDLE 2 Field Guide
Independent field guide Verified November 6, 2026

Melvor Idle 2: a field guide to the November 17 launch.

The release date is confirmed. The 29-skill, level-120 Steam page is not the Early Access build. This guide separates what actually ships on day one from what is still on the roadmap — with a source for every claim.

Early Access
November 17, 2026
Platforms
Windows · macOS · Linux
Price
$14.99 · no MTX
Fishing at Shrapnel River with a small boat, several fishing spots, a catch panel listing raw herring and raw trout, and a rare ancient dagger drop.
Fishing at Shrapnel River in the alpha build. Locations, spot unlocks and special-item rolls are part of the skill, but the final tables are unpublished. Games by Malcs / Jagex. Official Steam screenshot of an alpha build.

Steam Early Access

— days to go

November 17, 2026

Launch time has not been announced.

Latest October 29: the release date, Jagex publishing deal and the 25-skill Early Access contents were confirmed. The demo has already passed 50,000 downloads.

Development timeline →

The launch at a glance

Official Early Access figures — not the full-release pitch.

Full EA breakdown →
Skills at EA
25
29 at full release
Level cap at EA
99
120 at full release
Items at EA
1,800+
Official Oct 29 figure
Monsters at EA
150+
Official Oct 29 figure
Pets at EA
25
“More or less”, per the dev
One-time price
$14.99
No microtransactions

Figures come from the October 29, 2026 Early Access post. Content counts can change during development. The EA breakdown lists every caveat.

The most important distinction

What actually ships on November 17.

Steam advertises the finished game: 29 skills, level 120, Acts 1–6 and features such as weather and game modes. The developer's launch post is narrower. Early Access begins with 25 skills, a level 99 cap, Acts 1–2 and the first four new Mastery Guild ranks.

Early Access vs the announced full release
ContentNov 17, 2026Full release
Skills2529
Level cap99120
Main storyActs 1–2Acts 1–6
Remaining skills—Summoning, Construction, Archaeology, Enchantment
Weather, game modes, official mod supportNot at launchOn the pre-1.0 roadmap
Mobile, web, official localizationNot at launchPlanned

Sources: October 29, 2026 Early Access post; September 29, 2026 progress infographic; Steam store page. The full release will arrive after an estimated 12–18 months of Early Access.

Quest screen for the Act 1 quest Pointy Preparation, with a task list, reward panel and dialogue between Jass and the player character.
Act 1 in the alpha is a series of quests. The official screenshot shows Pointy Preparation, its tasks, rewards and dialogue. Minor story spoilers. Games by Malcs / Jagex. Official Steam screenshot of an alpha build.

Also confirmed for launch

  • 1,800+ items
  • 150+ monsters
  • 25 pets
  • 4 new Mastery Guild ranks
  • Astrology, Herblore and Agility
  • Act 2, about 3× Act 1
Read the full launch contents →

Five new skills — not three

The new arrivals, and when you can play them.

Astrology, Herblore and Agility are reworked returning skills. The five genuinely new skills are below. Three are in the launch build.

New skills explained →
Firemaking Mastery Guild panel showing task categories from Novice to Expert, recent log-burning progress, ranks and unlock rewards.
The Firemaking Mastery Guild in the alpha. Ranks, task thresholds and bonuses are examples from one skill and are not a final global table. Games by Malcs / Jagex. Official Steam screenshot of an alpha build.

No filler

The guides stop where the public data stops. No invented drop tables, tier lists or quest walkthroughs.

Practical, not decorative

Tools that do one job properly.

Open all tools →

Tool 01

Release countdown & calendar

A date-based countdown that does not invent a launch hour, plus an all-day .ics file for November 17.

Open countdown →

Tool 02

Demo save backup checklist

Eight steps based on the developer's own save-string instructions. Progress stays in your browser.

Open checklist →

Tool 03

Early Access skill tracker

Enter levels for the 25 launch skills and see coverage. No save-file reading and no invented XP maths.

Open tracker →

Editorial boundary

What this site will publish — and what it will not.

This is a pre-launch reference built from official announcements, the Steam listing and dated developer updates. It is not a hands-on review. When a detail has not been published, the page says so.

Read the editorial policy →

We publish

  • Dated facts with source links
  • Official screenshots with context
  • Original tools and diagrams
  • Clear “not announced” labels

We refuse

  • Invented item or monster stats
  • Fake “best build” tier lists
  • Made-up review scores
  • Guessed launch times or filler pages

Development log

The last three milestones.

Full timeline →
  1. October 29, 2026

    Early Access dated for November 17

    Jagex is confirmed as publisher and the game gains the subtitle A RuneScape Adventure. Early Access adds Astrology, Herblore and Agility, raises the cap to 99, adds Act 2 and four Mastery Guild ranks. Demo saves transfer automatically.

    What's in Early Access →
  2. October 19, 2026

    Free Steam demo goes live

    The Next Fest demo opens with a level 60 cap, Act 1 and every alpha skill except Astrology, Herblore and Agility. Demo saves are confirmed as forward-compatible with Early Access.

    Demo guide →
  3. September 29, 2026

    Astrology, Combat Mastery Guild and a demo plan

    Astrology and the Combat Mastery Guild are added to the alpha. The 25-skill roster and pre-1.0 roadmap become public, and the team confirms a Steam Next Fest demo for October.

    Pre-1.0 roadmap →

Audit trail

The receipts behind this page

All links checked November 6, 2026

  1. Valve / Games by Malcs · Accessed November 6, 2026

    Used for: System requirements, Steam features, Early Access FAQ, full-release feature descriptions and official screenshots.

  2. Games by Malcs · April 24, 2025

    Used for: Initial announcement, $14.99 price, full-release feature list, engine, platforms, monetization, localization and expansion plans.

  3. Games by Malcs · September 29, 2026

    Used for: 25-skill alpha roster, pre-1.0 roadmap infographic, Astrology and Combat Mastery Guild, Next Fest plans, mobile and web plans.

  4. Games by Malcs · October 19, 2026

    Used for: Demo availability, level 60 cap, Act 1, skill exclusions, estimated playtime and forward-compatible saves.

  5. Games by Malcs · October 29, 2026

    Used for: Early Access date and contents, Jagex publishing deal, demo save transfer, Next Fest results and planned launch changes.

Source links open the original publisher. Where the developer has not published a detail, this guide labels it as unknown instead of filling the gap from the first game.