Melvor Idle 2: a field guide to the November 17 launch.
The release date is confirmed. The 29-skill, level-120 Steam page is not the Early Access build. This guide separates what actually ships on day one from what is still on the roadmap — with a source for every claim.
- Early Access
- November 17, 2026
- Platforms
- Windows · macOS · Linux
- Price
- $14.99 · no MTX
Steam Early Access
— days to go
November 17, 2026
Launch time has not been announced.
Latest October 29: the release date, Jagex publishing deal and the 25-skill Early Access contents were confirmed. The demo has already passed 50,000 downloads.
Development timeline →The launch at a glance
Official Early Access figures — not the full-release pitch.
Figures come from the October 29, 2026 Early Access post. Content counts can change during development. The EA breakdown lists every caveat.
Choose a path
Three ways into the guide, depending on what you need.
Release dossier
The date, time-zone caveat, platforms, price, launch-day checklist and the difference between Early Access and the full release.
Open dossier 02 / SYSTEMSSkills & systems
All 25 launch skills, the five new-to-series skills, Mastery Guilds, the Farming rework, combat and quests.
Explore skills 03 / PREPARELaunch tools
A date-based countdown, a calendar file, the official demo-save backup checklist and a manual 25-skill tracker.
Use the toolsThe most important distinction
What actually ships on November 17.
Steam advertises the finished game: 29 skills, level 120, Acts 1–6 and features such as weather and game modes. The developer's launch post is narrower. Early Access begins with 25 skills, a level 99 cap, Acts 1–2 and the first four new Mastery Guild ranks.
| Content | Nov 17, 2026 | Full release |
|---|---|---|
| Skills | 25 | 29 |
| Level cap | 99 | 120 |
| Main story | Acts 1–2 | Acts 1–6 |
| Remaining skills | — | Summoning, Construction, Archaeology, Enchantment |
| Weather, game modes, official mod support | Not at launch | On the pre-1.0 roadmap |
| Mobile, web, official localization | Not at launch | Planned |
Sources: October 29, 2026 Early Access post; September 29, 2026 progress infographic; Steam store page. The full release will arrive after an estimated 12–18 months of Early Access.
Also confirmed for launch
- 1,800+ items
- 150+ monsters
- 25 pets
- 4 new Mastery Guild ranks
- Astrology, Herblore and Agility
- Act 2, about 3× Act 1
Five new skills — not three
The new arrivals, and when you can play them.
Astrology, Herblore and Agility are reworked returning skills. The five genuinely new skills are below. Three are in the launch build.
Go deeper
The guides that answer the awkward questions.
No filler tier lists. We explain what is confirmed, what the UI shows in official screenshots, and what the developer has not published yet.
No filler
The guides stop where the public data stops. No invented drop tables, tier lists or quest walkthroughs.
Practical, not decorative
Tools that do one job properly.
Tool 01
Release countdown & calendar
A date-based countdown that does not invent a launch hour, plus an all-day .ics file for November 17.
Open countdown →Tool 02
Demo save backup checklist
Eight steps based on the developer's own save-string instructions. Progress stays in your browser.
Open checklist →Tool 03
Early Access skill tracker
Enter levels for the 25 launch skills and see coverage. No save-file reading and no invented XP maths.
Open tracker →Editorial boundary
What this site will publish — and what it will not.
This is a pre-launch reference built from official announcements, the Steam listing and dated developer updates. It is not a hands-on review. When a detail has not been published, the page says so.
Read the editorial policy →We publish
- Dated facts with source links
- Official screenshots with context
- Original tools and diagrams
- Clear “not announced” labels
We refuse
- Invented item or monster stats
- Fake “best build” tier lists
- Made-up review scores
- Guessed launch times or filler pages
Development log
The last three milestones.
-
October 29, 2026
What's in Early Access →Early Access dated for November 17
Jagex is confirmed as publisher and the game gains the subtitle A RuneScape Adventure. Early Access adds Astrology, Herblore and Agility, raises the cap to 99, adds Act 2 and four Mastery Guild ranks. Demo saves transfer automatically.
-
October 19, 2026
Demo guide →Free Steam demo goes live
The Next Fest demo opens with a level 60 cap, Act 1 and every alpha skill except Astrology, Herblore and Agility. Demo saves are confirmed as forward-compatible with Early Access.
-
September 29, 2026
Pre-1.0 roadmap →Astrology, Combat Mastery Guild and a demo plan
Astrology and the Combat Mastery Guild are added to the alpha. The 25-skill roster and pre-1.0 roadmap become public, and the team confirms a Steam Next Fest demo for October.
Audit trail
The receipts behind this page
All links checked November 6, 2026
-
Valve / Games by Malcs · Accessed November 6, 2026
Used for: System requirements, Steam features, Early Access FAQ, full-release feature descriptions and official screenshots.
-
Games by Malcs · April 24, 2025
Used for: Initial announcement, $14.99 price, full-release feature list, engine, platforms, monetization, localization and expansion plans.
-
Games by Malcs · September 29, 2026
Used for: 25-skill alpha roster, pre-1.0 roadmap infographic, Astrology and Combat Mastery Guild, Next Fest plans, mobile and web plans.
-
Games by Malcs · October 19, 2026
Used for: Demo availability, level 60 cap, Act 1, skill exclusions, estimated playtime and forward-compatible saves.
-
Games by Malcs · October 29, 2026
Used for: Early Access date and contents, Jagex publishing deal, demo save transfer, Next Fest results and planned launch changes.
Source links open the original publisher. Where the developer has not published a detail, this guide labels it as unknown instead of filling the gap from the first game.